︎ Sharing Market ︎
Date: 2019.10 - 2020.01
Type: Design Studio / Group
Team with: Martin Lai
Supervisor: Greg Lynn
Teaching Assistants:
Bence Pap / Maja Ozvaldic /
Kaiho Yu / Martin Murero
Type: Design Studio / Group
Team with: Martin Lai
Supervisor: Greg Lynn
Teaching Assistants:
Bence Pap / Maja Ozvaldic /
Kaiho Yu / Martin Murero
︎ Conceptual Statement
Sharing Market is an exploration of a commercial space under the concept of the sharing economy, located in Tallinn, Estonia, where the government highly encourages the internet industry. This market is not about one-time purchases, but rather renting and returning, with a cycle of repairing and renewing products. Currently, the sharing economy operates mainly through apps or digital platforms, such as Uber, Airbnb, Lime scooters, and other applications. The internet and logistics make shared goods flow efficiently, but the opaque process detracts from the shopping experience for customers. Sharing Market aims to make the process of cycling goods transparent and visible to customers while becoming part of the spatial organization. In this new business model, new architectural space experiences are generated by redefining the mobility, speed, and interaction of goods and people.
SPEED & DURATION
Sharing Market welcomes pedestrians, cyclists, and people with scooters into the interior of the building, and designs independent circulation paths based on the different speeds of people. The architectural space is divided into zones based on the duration of people's stay, with decreasing stay times from the inside out: the event space is located at the innermost circle, and the pick-up area is located at the outermost circle.
Sharing Market welcomes pedestrians, cyclists, and people with scooters into the interior of the building, and designs independent circulation paths based on the different speeds of people. The architectural space is divided into zones based on the duration of people's stay, with decreasing stay times from the inside out: the event space is located at the innermost circle, and the pick-up area is located at the outermost circle.
MOVING PRODUCTS & CABLE SYSTEM
Products of Fashion, Electronic and Furniture are being displayed on the moving cable system continuously. Cable connects different functional areas from pick-up stations to sorting areas, from repair areas to return stations. The cable catalog indicates how it generates pocket space for customers to interact with products.
Products of Fashion, Electronic and Furniture are being displayed on the moving cable system continuously. Cable connects different functional areas from pick-up stations to sorting areas, from repair areas to return stations. The cable catalog indicates how it generates pocket space for customers to interact with products.
︎ Flow Simulation
︎ Flow Simulation
︎ Civic Experience
︎ Civic Experience
︎ User Experience
︎ User Experience